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Grand theft auto 2 ps1
Grand theft auto 2 ps1











grand theft auto 2 ps1
  1. #GRAND THEFT AUTO 2 PS1 FULL#
  2. #GRAND THEFT AUTO 2 PS1 SERIES#

In each of them are three gangs, whose bosses give the player missions via payphones. Gameplay CityĪnywhere City is divided into 3 sectors: Downtown, Residential, and Industrial. The picture of the yellow car on the cover of GTA 2 was taken from atop the Empire State Building - the photographer simply shot a random car.

grand theft auto 2 ps1

“As if Havana got transported to the 21st Century,” says the game’s charmingly retro Flash-based website. The vehicles are especially stylish, taking vintage ’50s designs-all curves, chrome, and giant grills-and giving them a futuristic twist. Promo material for the game released before release described Anywhere City as "a fully dysfunctional urban hell" and explains that the artists modeled the city on apocalyptic visions of the future from '70s and '80s movies. Grand Theft Auto 2 was developed by DMA Design. However, it is more likely that the game takes place in an unspecific year/time (anywhere from 1999–2013), fitting with the game's setting of "Anywhere City, USA".

grand theft auto 2 ps1

According to the official GTA 2 Design Document shared by the DMA Design programmer Mike Dailly in 2022, it is said that the game will be set slightly in the future (referencing Max Headroom's infamous " 20 Minutes into the Future" quote) to give more artistic freedom and scope for features. The weapons in the game are futuristic, and the website says "three weeks into the future," but as previously mentioned, all vehicles are distinctively old world. However, Johnny Riccaro, an in-game radio host, mentions that the millennium's coming, and mentions the Y2K bug, suggesting that Grand Theft Auto 2 is set in 1999, the year it was released.

grand theft auto 2 ps1

There are police records on the Grand Theft Auto 2 website showing the dates of July 7, 2013, and July 10, 2013, including the criminal records of characters who are killed during the events of the game, indicating the game may be set around July 2013. The year the game is set in is extremely ambiguous. The player controls Claude Speed, an uprising criminal in the districts of Anywhere who works both with and against the many criminal syndicates of the city. All civilian vehicles are retro-modified versions of popular cars and trucks built up until the 1960s, further reinforcing its retrofuturistic influences. The city is heavily stylized in a retrofuturistic design, displaying a contrast between a vivid color palette and advanced science fiction weapons and postwar architecture and transportation. GTA 2 takes place in a large metropolis only vaguely referred to as Anywhere City. The game also included a unique gang reputation system, which remains unused in any other Grand Theft Auto game to this day. GTA 2's gameplay is presented via the top-down perspective, as in all Grand Theft Auto titles/expansion packs, but due to the employment of early 3D tech, it exhibits smooth dynamic camera zooming, smooth sprite rotation, and lighting effects from streetlamps, car headlamps, and emergency vehicle roof lighting.

#GRAND THEFT AUTO 2 PS1 FULL#

While the gameplay did not shift to the third-person perspective, as did Grand Theft Auto III with its full 3D environment, it utilised 3D graphics hardware/software to improve the visual quality.

#GRAND THEFT AUTO 2 PS1 SERIES#

GTA 2 was the first title in the series to adopt early 3D graphics technology present on the PlayStation and some PCs.













Grand theft auto 2 ps1